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Color theme tweaks and fixes
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@@ -116,7 +116,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, float r, float
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glDisable(GL_TEXTURE_2D);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_DST_COLOR);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(r, g, b, 0.6);
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float ofs = ((float) demod->getBandwidth()) / (float) srate;
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