Clean-up extraneous glFlush(), it's all in the main thread on shared context..

This commit is contained in:
Charles J. Cliffe
2016-03-31 20:24:38 -04:00
parent f22ef685f5
commit cd41a8197e
6 changed files with 12 additions and 12 deletions
+2 -2
View File
@@ -51,9 +51,9 @@ void ScopeContext::DrawDeviceName(std::string deviceName) {
}
void ScopeContext::DrawEnd() {
glFlush();
// glFlush();
CheckGLError();
// CheckGLError();
}
void ScopeContext::DrawDivider() {