Moving signal ceil/floor for squelch

This commit is contained in:
Charles J. Cliffe
2016-08-10 14:02:25 -04:00
parent a8c4621c82
commit dedac01709
5 changed files with 53 additions and 2 deletions
+4
View File
@@ -1402,7 +1402,11 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
demodWaterfallCanvas->setBandwidth(demodBw);
demodSpectrumCanvas->setBandwidth(demodBw);
}
demodSignalMeter->setLevel(demod->getSignalLevel());
demodSignalMeter->setMin(demod->getSignalFloor());
demodSignalMeter->setMax(demod->getSignalCeil());
demodGainMeter->setLevel(demod->getGain());
if (demodSignalMeter->inputChanged()) {
demod->setSquelchLevel(demodSignalMeter->getInputValue());