#pragma once #include #include #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/thread.h" #include "AudioThreadQueue.h" #include "portaudio.h" #ifdef WIN32 #include "pa_stream.h" #include "pa_debugprint.h" #endif static int audioCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData); class AudioThread: public wxThread { public: std::queue > audio_queue; unsigned int audio_queue_ptr; AudioThread(AudioThreadQueue* pQueue, int id = 0); ~AudioThread(); protected: virtual ExitCode Entry(); AudioThreadQueue* m_pQueue; int m_ID; PaStreamParameters outputParameters; PaStream *stream; };