#pragma once #include #include #include #include "wx/wxprec.h" #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/thread.h" #include "AudioThread.h" #include "ThreadQueue.h" #include "portaudio.h" static int audioCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData); class AudioThreadInput { public: int frequency; int sampleRate; std::vector data; }; typedef ThreadQueue AudioThreadInputQueue; class AudioThread { public: std::queue > audio_queue; unsigned int audio_queue_ptr; AudioThread(AudioThreadInputQueue *inputQueue); ~AudioThread(); void threadMain(); private: AudioThreadInputQueue *inputQueue; PaStreamParameters outputParameters; PaStream *stream; };