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comicsansg/CubicSDR
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mirror of https://github.com/cjcliffe/CubicSDR.git synced 2026-06-23 08:08:39 -04:00
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acc6d2a31d0317b2f06c53ad6958eb4c5a29aaaa
CubicSDR/external/cubicvr2/math
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History
vsonnier be3c0c9778 Pedantic change for mat4::to_ptr()
2017-05-28 17:33:44 +02:00
..
aabb.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
cubic_math.cpp
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
cubic_math.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
cubic_types.h
MSVC and TDMGCC fixes
2015-07-31 18:21:30 -04:00
frustum.h
MSVC and TDMGCC fixes
2015-07-31 18:21:30 -04:00
mat3.h
CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?)
2017-05-28 12:59:08 +02:00
mat4.h
Pedantic change for mat4::to_ptr()
2017-05-28 17:33:44 +02:00
plane.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
quaternion.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
sphere.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
transform.h
There is no need for operator bool conversion:
2017-05-28 15:20:43 +02:00
triangle.h
Import cubicvr2 math; implement for GLPanel
2015-06-26 22:04:16 -04:00
vec2.h
CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?)
2017-05-28 12:59:08 +02:00
vec3.h
There is no need for operator bool conversion:
2017-05-28 15:20:43 +02:00
vec4.h
CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?)
2017-05-28 12:59:08 +02:00
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