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								#ifndef DETECTOR_HPP__
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								#define DETECTOR_HPP__
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								#include "AudioDevice.hpp"
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								#include <QScopedArrayPointer>
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								//
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								// output device that distributes data in predefined chunks via a signal
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								//
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								// the underlying device for this abstraction is just the buffer that
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								// stores samples throughout a receiving period
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								//
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								class Detector : public AudioDevice
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								{
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								  Q_OBJECT;
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								public:
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								  //
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								  // if the data buffer were not global storage and fixed size then we
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								  // might want maximum size passed as constructor arguments
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								  //
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								  // we down sample by a factor of 4
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								  //
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								  // the samplesPerFFT argument is the number after down sampling
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								  //
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								  Detector (unsigned frameRate, double periodLengthInSeconds, unsigned downSampleFactor = 4u,
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								            QObject * parent = 0);
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								  void setTRPeriod(double p) {m_period=p;}
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								  bool reset () override;
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								  Q_SIGNAL void framesWritten (qint64) const;
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								  Q_SLOT void setBlockSize (unsigned);
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								protected:
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								  qint64 readData (char * /* data */, qint64 /* maxSize */) override
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								  {
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								    return -1;			// we don't produce data
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								  }
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								  qint64 writeData (char const * data, qint64 maxSize) override;
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								private:
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								  void clear ();		// discard buffer contents
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								  unsigned m_frameRate;
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								  double   m_period;
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								  unsigned m_downSampleFactor;
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								  qint32 m_samplesPerFFT;	// after any down sampling
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								  qint32 m_ns;
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								  static size_t const max_buffer_size {7 * 512};
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								  QScopedArrayPointer<short> m_buffer; // de-interleaved sample buffer
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								  // big enough for all the
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								  // samples for one increment of
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								  // data (a signals worth) at
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								  // the input sample rate
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								  unsigned m_bufferPos;
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								};
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								#endif
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