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			260 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			260 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/** @file patest_sync.c
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									@brief Test time stamping and synchronization of audio and video.
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									A high latency is used so we can hear the difference in time.
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									Random durations are used so we know we are hearing the right beep
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									and not the one before or after.
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									Sequence of events:
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										-# Foreground requests a beep.
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										-# Background randomly schedules a beep.
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										-# Foreground waits for the beep to be heard based on PaUtil_GetTime().
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										-# Foreground outputs video (printf) in sync with audio.
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										-# Repeat.
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									@author Phil Burk  http://www.softsynth.com
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								*/
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								/*
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								 * $Id$
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								 *
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								 * This program uses the PortAudio Portable Audio Library.
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								 * For more information see: http://www.portaudio.com
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								 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files
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								 * (the "Software"), to deal in the Software without restriction,
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								 * including without limitation the rights to use, copy, modify, merge,
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								 * publish, distribute, sublicense, and/or sell copies of the Software,
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								 * and to permit persons to whom the Software is furnished to do so,
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								 * subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be
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								 * included in all copies or substantial portions of the Software.
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								 *
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								 * Any person wishing to distribute modifications to the Software is
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								 * requested to send the modifications to the original developer so that
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								 * they can be incorporated into the canonical version.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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								 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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								 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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								 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								 *
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								 */
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								#include <stdio.h>
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								#include <math.h>
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								#include "portaudio.h"
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								#include "pa_util.h"
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								#define NUM_BEEPS           (6)
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								#define SAMPLE_RATE         (44100)
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								#define SAMPLE_PERIOD       (1.0/44100.0)
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								#define FRAMES_PER_BUFFER   (256)
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								#define BEEP_DURATION       (400)
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								#define LATENCY_MSEC        (2000)
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								#define SLEEP_MSEC          (10)
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								#define TIMEOUT_MSEC        (15000)
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								#define STATE_BKG_IDLE      (0)
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								#define STATE_BKG_PENDING   (1)
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								#define STATE_BKG_BEEPING   (2)
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								typedef struct
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								{
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								    float        left_phase;
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								    float        right_phase;
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								    int          state;
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								    volatile int requestBeep;  /* Set by foreground, cleared by background. */
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								    PaTime       beepTime;
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								    int          beepCount;
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								    double       latency;    /* For debugging. */
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								}
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								paTestData;
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								static unsigned long GenerateRandomNumber( void );
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								/************************************************************/
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								/* Calculate pseudo-random 32 bit number based on linear congruential method. */
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								static unsigned long GenerateRandomNumber( void )
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								{
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								    static unsigned long randSeed = 99887766;  /* Change this for different random sequences. */
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								    randSeed = (randSeed * 196314165) + 907633515;
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								    return randSeed;
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								}
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								/* This routine will be called by the PortAudio engine when audio is needed.
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								** It may called at interrupt level on some machines so don't do anything
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								** that could mess up the system like calling malloc() or free().
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								*/
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								static int patestCallback( const void *inputBuffer, void *outputBuffer,
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								                           unsigned long framesPerBuffer,
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											   const PaStreamCallbackTimeInfo *timeInfo,
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											   PaStreamCallbackFlags statusFlags, void *userData )
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								{
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								    /* Cast data passed through stream to our structure. */
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								    paTestData *data = (paTestData*)userData;
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								    float *out = (float*)outputBuffer;
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								    unsigned int i;
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								    (void) inputBuffer;
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								    data->latency = timeInfo->outputBufferDacTime - timeInfo->currentTime;
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								    for( i=0; i<framesPerBuffer; i++ )
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								    {
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								        switch( data->state )
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								        {
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								        case STATE_BKG_IDLE:
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								            /* Schedule beep at some random time in the future. */
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								            if( data->requestBeep )
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								            {
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								                int random = GenerateRandomNumber() >> 14;
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								                data->beepTime = timeInfo->outputBufferDacTime + (( (double)(random + SAMPLE_RATE)) * SAMPLE_PERIOD );
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								                data->state = STATE_BKG_PENDING;
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								            }
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								            *out++ = 0.0;  /* left */
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								            *out++ = 0.0;  /* right */
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								            break;
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								        case STATE_BKG_PENDING:
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								            if( (timeInfo->outputBufferDacTime + (i*SAMPLE_PERIOD)) >= data->beepTime )
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								            {
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								                data->state = STATE_BKG_BEEPING;
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								                data->beepCount = BEEP_DURATION;
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								                data->left_phase = data->right_phase = 0.0;
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								            }
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								            *out++ = 0.0;  /* left */
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								            *out++ = 0.0;  /* right */
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								            break;
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								        case STATE_BKG_BEEPING:
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								            if( data->beepCount <= 0 )
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								            {
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								                data->state = STATE_BKG_IDLE;
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								                data->requestBeep = 0;
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								                *out++ = 0.0;  /* left */
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								                *out++ = 0.0;  /* right */
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								            }
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								            else
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								            {
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								                /* Play sawtooth wave. */
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								                *out++ = data->left_phase;  /* left */
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								                *out++ = data->right_phase;  /* right */
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								                /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */
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								                data->left_phase += 0.01f;
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								                /* When signal reaches top, drop back down. */
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								                if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f;
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								                /* higher pitch so we can distinguish left and right. */
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								                data->right_phase += 0.03f;
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								                if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f;
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								            }
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								            data->beepCount -= 1;
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								            break;
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								        default:
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								            data->state = STATE_BKG_IDLE;
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								            break;
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								        }
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								    }
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								    return 0;
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								}
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								/*******************************************************************/
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								int main(void);
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								int main(void)
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								{
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								    PaStream *stream;
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								    PaError    err;
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								    paTestData DATA;
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								    int        i, timeout;
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								    PaTime     previousTime;
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								    PaStreamParameters outputParameters;
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								    printf("PortAudio Test: you should see BEEP at the same time you hear it.\n");
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								    printf("Wait for a few seconds random delay between BEEPs.\n");
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								    printf("BEEP %d times.\n", NUM_BEEPS );
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								    /* Initialize our DATA for use by callback. */
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								    DATA.left_phase = DATA.right_phase = 0.0;
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								    DATA.state = STATE_BKG_IDLE;
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								    DATA.requestBeep = 0;
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								    /* Initialize library before making any other calls. */
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								    err = Pa_Initialize();
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								    if( err != paNoError ) goto error;
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								    outputParameters.device = Pa_GetDefaultOutputDevice();
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								    outputParameters.channelCount = 2;
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								    outputParameters.hostApiSpecificStreamInfo = NULL;
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								    outputParameters.sampleFormat = paFloat32;
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								    outputParameters.suggestedLatency = (double)LATENCY_MSEC / 1000;
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								    /* Open an audio I/O stream. */
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								     err = Pa_OpenStream(
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								              &stream,
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									      NULL,                         /* no input */
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									      &outputParameters,
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								              SAMPLE_RATE,
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								              FRAMES_PER_BUFFER,            /* frames per buffer */
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								              paClipOff,      /* we won't output out of range samples so don't bother clipping them */
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								              patestCallback,
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								              &DATA );
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								   if( err != paNoError ) goto error;
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								    err = Pa_StartStream( stream );
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								    if( err != paNoError ) goto error;
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								    printf("started\n");
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								    fflush(stdout);
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								    previousTime = Pa_GetStreamTime( stream );
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								    for( i=0; i<NUM_BEEPS; i++ )
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								    {
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								        /* Request a beep from background. */
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								        DATA.requestBeep = 1;
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								        /* Wait for background to acknowledge request. */
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								        timeout = TIMEOUT_MSEC;
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								        while( (DATA.requestBeep == 1) && (timeout-- > 0 ) ) Pa_Sleep(SLEEP_MSEC);
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								        if( timeout <= 0 )
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								        {
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								            fprintf( stderr, "Timed out waiting for background to acknowledge request.\n" );
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								            goto error;
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								        }
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								        printf("calc beep for %9.3f, latency = %6.3f\n", DATA.beepTime, DATA.latency );
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								        fflush(stdout);
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								        /* Wait for scheduled beep time. */
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								        timeout =  TIMEOUT_MSEC + (10000/SLEEP_MSEC);
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								        while( (Pa_GetStreamTime( stream ) < DATA.beepTime) && (timeout-- > 0 ) )
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								        {
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								            Pa_Sleep(SLEEP_MSEC);
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| 
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								        }
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								        if( timeout <= 0 )
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								        {
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								            fprintf( stderr, "Timed out waiting for time. Now = %9.3f, Beep for %9.3f.\n",
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								                     PaUtil_GetTime(), DATA.beepTime );
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								            goto error;
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								        }
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								 | 
							
								
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								        /* Beep should be sounding now so print synchronized BEEP. */
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								        printf("hear \"BEEP\" at %9.3f, delta = %9.3f\n",
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								               Pa_GetStreamTime( stream ), (DATA.beepTime - previousTime) );
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								        fflush(stdout);
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								 | 
							
								
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								        previousTime = DATA.beepTime;
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								    }
							 | 
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| 
								 | 
							
								
							 | 
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| 
								 | 
							
								    err = Pa_StopStream( stream );
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| 
								 | 
							
								    if( err != paNoError ) goto error;
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| 
								 | 
							
								
							 | 
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| 
								 | 
							
								    err = Pa_CloseStream( stream );
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								 | 
							
								    if( err != paNoError ) goto error;
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| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    Pa_Terminate();
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| 
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								    printf("Test finished.\n");
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						||
| 
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								    return err;
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						||
| 
								 | 
							
								error:
							 | 
						||
| 
								 | 
							
								    Pa_Terminate();
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| 
								 | 
							
								    fprintf( stderr, "An error occured while using the portaudio stream\n" );
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								 | 
							
								    fprintf( stderr, "Error number: %d\n", err );
							 | 
						||
| 
								 | 
							
								    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
							 | 
						||
| 
								 | 
							
								    return err;
							 | 
						||
| 
								 | 
							
								}
							 |