Moved audio input to the audio thread.

Change source URLs in teh CMake scripts for the kvasd binaries.



git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@3563 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
This commit is contained in:
Bill Somerville
2013-08-17 19:21:14 +00:00
parent 1d4921caa8
commit 0cd7046a2a
6 changed files with 79 additions and 66 deletions
+43 -35
View File
@@ -47,7 +47,7 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
ui(new Ui::MainWindow),
m_wideGraph (new WideGraph (settings)),
m_logDlg (new LogQSO (settings, this)),
m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2, this),
m_detector (RX_SAMPLE_RATE, NTMAX / 2, 6912 / 2),
m_audioInputDevice (QAudioDeviceInfo::defaultInputDevice ()), // start with default
m_modulator (TX_SAMPLE_RATE, NTMAX / 2),
m_audioOutputDevice (QAudioDeviceInfo::defaultOutputDevice ()), // start with default
@@ -58,15 +58,17 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
connect (this, &MainWindow::finished, this, &MainWindow::close);
// start sound out thread and hook up slots & signals for shutdown management
// start audio thread and hook up slots & signals for shutdown management
// these two objects need to be in the other thread so that invoking
// these objects need to be in the audio thread so that invoking
// their slots is done in a thread safe way
m_soundOutput.moveToThread (&m_soundOutputThread);
m_modulator.moveToThread (&m_soundOutputThread);
m_soundOutput.moveToThread (&m_audioThread);
m_modulator.moveToThread (&m_audioThread);
m_soundInput.moveToThread (&m_audioThread);
m_detector.moveToThread (&m_audioThread);
connect (this, &MainWindow::finished, &m_soundOutputThread, &QThread::quit); // quit thread event loop
connect (&m_soundOutputThread, &QThread::finished, &m_soundOutputThread, &QThread::deleteLater); // disposal
connect (this, &MainWindow::finished, &m_audioThread, &QThread::quit); // quit thread event loop
connect (&m_audioThread, &QThread::finished, &m_audioThread, &QThread::deleteLater); // disposal
// hook up sound output stream slots & signals
connect (this, SIGNAL (startAudioOutputStream (QAudioDeviceInfo const&, unsigned)), &m_soundOutput, SLOT (startStream (QAudioDeviceInfo const&, unsigned)));
@@ -80,15 +82,26 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
connect (this, SIGNAL(transmitFrequency (unsigned)), &m_modulator, SLOT (setFrequency (unsigned)));
connect (this, SIGNAL (endTransmitMessage ()), &m_modulator, SLOT (close ()));
connect (this, SIGNAL (tune (bool)), &m_modulator, SLOT (tune (bool)));
connect (
this
, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
, &m_modulator
, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
);
connect (this, SIGNAL (sendMessage (unsigned, double, unsigned, AudioDevice::Channel, bool, double))
, &m_modulator, SLOT (open (unsigned, double, unsigned, AudioDevice::Channel, bool, double)));
// start the sound output thread
m_soundOutputThread.start (QThread::HighPriority);
// hook up the audio input stream
connect (this, SIGNAL (startAudioInputStream (QAudioDeviceInfo const&, unsigned, int, QIODevice *))
, &m_soundInput, SLOT (start (QAudioDeviceInfo const&, unsigned, int, QIODevice *)));
connect (this, SIGNAL (stopAudioInputStream ()), &m_soundInput, SLOT (stop ()));
connect(&m_soundInput, SIGNAL (error (QString)), this, SLOT (showSoundInError (QString)));
// connect(&m_soundInput, SIGNAL(status(QString)), this, SLOT(showStatusMessage(QString)));
// hook up the detector
connect (this, SIGNAL (startDetector (AudioDevice::Channel)), &m_detector, SLOT (open (AudioDevice::Channel)));
connect (this, SIGNAL (detectorSetMonitoring (bool)), &m_detector, SLOT (setMonitoring (bool)));
connect (this, SIGNAL (detectorClose ()), &m_detector, SLOT (close ()));
connect(&m_detector, SIGNAL (framesWritten (qint64)), this, SLOT (dataSink (qint64)));
// start the audio thread
m_audioThread.start (QThread::HighPriority);
// setup the waterfall
@@ -140,11 +153,6 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
setWindowTitle(Program_Title_Version);
connect(&m_detector, &Detector::framesWritten, this, &MainWindow::dataSink);
connect(&m_soundInput, SIGNAL(error(QString)), this,
SLOT(showSoundInError(QString)));
// connect(&m_soundInput, SIGNAL(status(QString)), this,
// SLOT(showStatusMessage(QString)));
createStatusBar();
connect(&proc_jt9, SIGNAL(readyReadStandardOutput()),
@@ -369,13 +377,13 @@ MainWindow::MainWindow(QSettings * settings, QSharedMemory *shdmem, QString *the
watcher2 = new QFutureWatcher<void>;
connect(watcher2, SIGNAL(finished()),this,SLOT(diskWriteFinished()));
m_detector.open (m_audioInputChannel);
m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT startDetector (m_audioInputChannel);
Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT transmitFrequency (m_txFreq - (m_bSplit || m_bXIT ? m_XIT : 0));
Q_EMIT muteAudioOutput (false);
m_monitoring=!m_monitorStartOFF; // Start with Monitoring ON/OFF
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
m_diskData=false;
// Create "m_worked", a dictionary of all calls in wsjtx.log
@@ -820,10 +828,10 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
m_After73=dlg.m_After73;
if(dlg.m_restartSoundIn) {
m_soundInput.stop ();
m_detector.close ();
m_detector.open (m_audioInputChannel);
m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT stopAudioInputStream ();
Q_EMIT detectorClose ();
Q_EMIT startDetector (m_audioInputChannel);
Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
}
if(dlg.m_restartSoundOut) {
@@ -859,8 +867,8 @@ void MainWindow::on_actionDeviceSetup_triggered() //Setup Dialog
void MainWindow::on_monitorButton_clicked() //Monitor
{
m_monitoring=true;
m_detector.setMonitoring(true);
// m_soundInput.start(m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
Q_EMIT detectorSetMonitoring (true);
// Q_EMIT startAudioInputStream (m_audioInputDevice, AudioDevice::Mono == m_audioInputChannel ? 1 : 2, RX_SAMPLE_RATE / 10, &m_detector);
m_diskData=false;
}
@@ -1097,13 +1105,13 @@ void MainWindow::OnExit()
quitFile.remove();
Q_EMIT finished ();
m_soundOutputThread.wait ();
m_audioThread.wait ();
}
void MainWindow::on_stopButton_clicked() //stopButton
{
m_monitoring=false;
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
m_loopall=false;
}
@@ -1128,7 +1136,7 @@ void MainWindow::on_actionWide_Waterfall_triggered() //Display Waterfalls
void MainWindow::on_actionOpen_triggered() //Open File
{
m_monitoring=false;
m_detector.setMonitoring(m_monitoring);
Q_EMIT detectorSetMonitoring (m_monitoring);
QString fname;
fname=QFileDialog::getOpenFileName(this, "Open File", m_path,
"WSJT Files (*.wav)");
@@ -1695,7 +1703,7 @@ void MainWindow::guiUpdate()
signalMeter->setValue(0);
m_monitoring=false;
m_detector.setMonitoring(false);
Q_EMIT detectorSetMonitoring (false);
m_btxok=true;
Q_EMIT muteAudioOutput (false);
m_transmitting=true;
@@ -1823,7 +1831,7 @@ void MainWindow::startTx2()
transmit (snr);
signalMeter->setValue(0);
m_monitoring=false;
m_detector.setMonitoring(false);
Q_EMIT detectorSetMonitoring (false);
m_btxok=true;
Q_EMIT muteAudioOutput (false);
m_transmitting=true;
@@ -1842,7 +1850,7 @@ void MainWindow::stopTx()
lab1->setText("");
ptt0Timer->start(200); //Sequencer delay
m_monitoring=true;
m_detector.setMonitoring(true);
Q_EMIT detectorSetMonitoring (true);
}
void MainWindow::stopTx2()