WSJT-X/Modulator.cpp
Bill Somerville 080f7ef1a2 Make mutable static variables instance variables where necessary
Static storage variables that should  have been class members are made
so. This  ensures that  if they  are used  as initialization  one time
switches   then  they   will  operate   correctly  when   their  class
instantiated more than once. This now happoens for most classes due to
the configurations  switching facility which destroys  all windows and
re-instantiates them.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@6661 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2016-05-01 00:40:51 +00:00

306 lines
8.6 KiB
C++

#include "Modulator.hpp"
#include <limits>
#include <qmath.h>
#include <QDateTime>
#include <QDebug>
#include "mainwindow.h"
#include "soundout.h"
#include "moc_Modulator.cpp"
extern float gran(); // Noise generator (for tests only)
#define RAMP_INCREMENT 64 // MUST be an integral factor of 2^16
#if defined (WSJT_SOFT_KEYING)
# define SOFT_KEYING WSJT_SOFT_KEYING
#else
# define SOFT_KEYING 1
#endif
double constexpr Modulator::m_twoPi;
// float wpm=20.0;
// unsigned m_nspd=1.2*48000.0/wpm;
// m_nspd=3072; //18.75 WPM
unsigned const Modulator::m_nspd;
Modulator::Modulator (unsigned frameRate, unsigned periodLengthInSeconds,
QObject * parent)
: AudioDevice {parent}
, m_quickClose {false}
, m_phi {0.0}
, m_toneSpacing {0.0}
, m_fSpread {0.0}
, m_frameRate {frameRate}
, m_period {periodLengthInSeconds}
, m_state {Idle}
, m_tuning {false}
, m_cwLevel {false}
, m_j0 {-1}
, m_toneFrequency0 {1500.0}
{
}
void Modulator::start (unsigned symbolsLength, double framesPerSymbol,
double frequency, double toneSpacing,
SoundOutput * stream, Channel channel,
bool synchronize, bool fastMode, double dBSNR, int TRperiod)
{
Q_ASSERT (stream);
// Time according to this computer which becomes our base time
qint64 ms0 = QDateTime::currentMSecsSinceEpoch() % 86400000;
if (m_state != Idle)
{
stop ();
}
m_quickClose = false;
m_symbolsLength = symbolsLength;
m_isym0 = std::numeric_limits<unsigned>::max (); // big number
m_frequency0 = 0.;
m_phi = 0.;
m_addNoise = dBSNR < 0.;
m_nsps = framesPerSymbol;
m_frequency = frequency;
m_amp = std::numeric_limits<qint16>::max ();
m_toneSpacing = toneSpacing;
m_bFastMode=fastMode;
m_TRperiod=TRperiod;
// noise generator parameters
if (m_addNoise) {
m_snr = qPow (10.0, 0.05 * (dBSNR - 6.0));
m_fac = 3000.0;
if (m_snr > 1.0) m_fac = 3000.0 / m_snr;
}
unsigned mstr = ms0 % (1000 * m_period); // ms in period
m_ic = (mstr / 1000) * m_frameRate; // we start exactly N seconds
if(m_bFastMode) m_ic=0;
// into period where N is the next whole second
m_silentFrames = 0;
// calculate number of silent frames to send
if (synchronize && !m_tuning && !m_bFastMode) {
m_silentFrames = m_ic + m_frameRate - (mstr * m_frameRate / 1000);
}
initialize (QIODevice::ReadOnly, channel);
Q_EMIT stateChanged ((m_state = (synchronize && m_silentFrames) ?
Synchronizing : Active));
m_stream = stream;
if (m_stream) m_stream->restart (this);
}
void Modulator::tune (bool newState)
{
m_tuning = newState;
if (!m_tuning) stop (true);
}
void Modulator::stop (bool quick)
{
m_quickClose = quick;
close ();
}
void Modulator::close ()
{
if (m_stream)
{
if (m_quickClose)
{
m_stream->reset ();
}
else
{
m_stream->stop ();
}
}
if (m_state != Idle)
{
Q_EMIT stateChanged ((m_state = Idle));
}
AudioDevice::close ();
}
qint64 Modulator::readData (char * data, qint64 maxSize)
{
double toneFrequency=1500.0;
if(maxSize==0) return 0;
Q_ASSERT (!(maxSize % qint64 (bytesPerFrame ()))); // no torn frames
Q_ASSERT (isOpen ());
qint64 numFrames (maxSize / bytesPerFrame ());
qint16 * samples (reinterpret_cast<qint16 *> (data));
qint16 * end (samples + numFrames * (bytesPerFrame () / sizeof (qint16)));
qint64 framesGenerated (0);
switch (m_state)
{
case Synchronizing:
{
if (m_silentFrames) { // send silence up to first second
framesGenerated = qMin (m_silentFrames, numFrames);
for ( ; samples != end; samples = load (0, samples)) { // silence
}
m_silentFrames -= framesGenerated;
return framesGenerated * bytesPerFrame ();
}
Q_EMIT stateChanged ((m_state = Active));
m_cwLevel = false;
m_ramp = 0; // prepare for CW wave shaping
}
// fall through
case Active:
{
unsigned int isym=0;
if(!m_tuning) isym=m_ic/(4.0*m_nsps); // Actual fsample=48000
if (isym >= m_symbolsLength && icw[0] > 0) { // start CW condition
// Output the CW ID
m_dphi = m_twoPi * m_frequency / m_frameRate;
unsigned const ic0 = m_symbolsLength * 4 * m_nsps;
unsigned j (0);
while (samples != end) {
j = (m_ic - ic0) / m_nspd + 1; // symbol of this sample
bool level {bool (icw[j])};
m_phi += m_dphi;
if (m_phi > m_twoPi) m_phi -= m_twoPi;
qint16 sample=0;
float amp=32767.0;
if(m_ramp!=0) {
float x=qSin(float(m_phi));
if(SOFT_KEYING) {
amp=qAbs(qint32(m_ramp));
if(amp>32767.0) amp=32767.0;
}
sample=round(amp*x);
}
if (int (j) <= icw[0] && j < NUM_CW_SYMBOLS) // stop condition
{
samples = load (postProcessSample (sample), samples);
++framesGenerated;
++m_ic;
}
else
{
Q_EMIT stateChanged ((m_state = Idle));
return framesGenerated * bytesPerFrame ();
}
// adjust ramp
if ((m_ramp != 0 && m_ramp != std::numeric_limits<qint16>::min ()) || level != m_cwLevel)
{
// either ramp has terminated at max/min or direction has changed
m_ramp += RAMP_INCREMENT; // ramp
}
m_cwLevel = level;
}
return framesGenerated * bytesPerFrame ();
}
double const baud (12000.0 / m_nsps);
// fade out parameters (no fade out for tuning)
unsigned int i0,i1;
if(m_tuning) {
i0=9999*m_nsps;
i1=9999*m_nsps;
} else {
i0=(m_symbolsLength - 0.017) * 4.0 * m_nsps;
i1= m_symbolsLength * 4.0 * m_nsps;
}
if(m_bFastMode and !m_tuning) {
i1=m_TRperiod*48000 - 24000;
i0=i1-816;
}
for (unsigned i = 0; i < numFrames && m_ic <= i1; ++i) {
isym=0;
if(!m_tuning) isym=m_ic / (4.0 * m_nsps); //Actual fsample=48000
if(m_bFastMode) isym=isym%m_symbolsLength;
if (isym != m_isym0 || m_frequency != m_frequency0) {
if(itone[0]>=100) {
m_toneFrequency0=itone[0];
} else {
if(m_toneSpacing==0.0) {
m_toneFrequency0=m_frequency + itone[isym]*baud;
} else {
m_toneFrequency0=m_frequency + itone[isym]*m_toneSpacing;
}
}
// qDebug() << "B" << m_bFastMode << m_ic << numFrames << isym << itone[isym]
// << m_toneFrequency0 << m_nsps;
m_dphi = m_twoPi * m_toneFrequency0 / m_frameRate;
m_isym0 = isym;
m_frequency0 = m_frequency; //???
}
int j=m_ic/480;
if(m_fSpread>0.0 and j!=m_j0) {
float x1=(float)qrand()/RAND_MAX;
float x2=(float)qrand()/RAND_MAX;
toneFrequency = m_toneFrequency0 + 0.5*m_fSpread*(x1+x2-1.0);
m_dphi = m_twoPi * toneFrequency / m_frameRate;
m_j0=j;
}
m_phi += m_dphi;
if (m_phi > m_twoPi) m_phi -= m_twoPi;
if (m_ic > i0) m_amp = 0.98 * m_amp;
if (m_ic > i1) m_amp = 0.0;
samples = load (postProcessSample (m_amp * qSin (m_phi)), samples);
++framesGenerated;
++m_ic;
}
if (m_amp == 0.0) { // TODO G4WJS: compare double with zero might not be wise
if (icw[0] == 0) {
// no CW ID to send
Q_EMIT stateChanged ((m_state = Idle));
return framesGenerated * bytesPerFrame ();
}
m_phi = 0.0;
}
m_frequency0 = m_frequency;
// done for this chunk - continue on next call
return framesGenerated * bytesPerFrame ();
}
// fall through
case Idle:
break;
}
Q_ASSERT (Idle == m_state);
return 0;
}
qint16 Modulator::postProcessSample (qint16 sample) const
{
if (m_addNoise) { // Test frame, we'll add noise
qint32 s = m_fac * (gran () + sample * m_snr / 32768.0);
if (s > std::numeric_limits<qint16>::max ()) {
s = std::numeric_limits<qint16>::max ();
}
if (s < std::numeric_limits<qint16>::min ()) {
s = std::numeric_limits<qint16>::min ();
}
sample = s;
}
return sample;
}