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			365 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			365 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // geometric_examples.cpp
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| 
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| // Copyright Paul A. Bristow 2010.
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| 
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| // Use, modification and distribution are subject to the
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| // Boost Software License, Version 1.0.
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| // (See accompanying file LICENSE_1_0.txt
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| // or copy at http://www.boost.org/LICENSE_1_0.txt)
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| 
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| // This file is written to be included from a Quickbook .qbk document.
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| // It can still be compiled by the C++ compiler, and run.
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| // Any output can also be added here as comment or included or pasted in elsewhere.
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| // Caution: this file contains Quickbook markup as well as code
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| // and comments: don't change any of the special comment markups!
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| 
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| // Examples of using the geometric distribution.
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| 
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| //[geometric_eg1_1
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| /*`
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| For this example, we will opt to #define two macros to control
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| the error and discrete handling policies.
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| For this simple example, we want to avoid throwing
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| an exception (the default policy) and just return infinity.
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| We want to treat the distribution as if it was continuous,
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| so we choose a discrete_quantile policy of real,
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| rather than the default policy integer_round_outwards.
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| */
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| #define BOOST_MATH_OVERFLOW_ERROR_POLICY ignore_error
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| #define BOOST_MATH_DISCRETE_QUANTILE_POLICY real
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| /*`
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| [caution It is vital to #include distributions etc *after* the above #defines]
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| After that we need some includes to provide easy access to the negative binomial distribution,
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| and we need some std library iostream, of course.
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| */
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| #include <boost/math/distributions/geometric.hpp>
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|   // for geometric_distribution
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|   using ::boost::math::geometric_distribution; //
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|   using ::boost::math::geometric; // typedef provides default type is double.
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|   using  ::boost::math::pdf; // Probability mass function.
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|   using  ::boost::math::cdf; // Cumulative density function.
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|   using  ::boost::math::quantile;
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| 
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| #include <boost/math/distributions/negative_binomial.hpp>
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|   // for negative_binomial_distribution
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|   using boost::math::negative_binomial; // typedef provides default type is double.
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| 
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| #include <boost/math/distributions/normal.hpp>
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|   // for negative_binomial_distribution
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|   using boost::math::normal; // typedef provides default type is double.
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| 
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| #include <iostream>
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|   using std::cout; using std::endl;
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|   using std::noshowpoint; using std::fixed; using std::right; using std::left;
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| #include <iomanip>
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|   using std::setprecision; using std::setw;
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| 
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| #include <limits>
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|   using std::numeric_limits;
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| //] [geometric_eg1_1]
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| 
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| int main()
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| {
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|   cout <<"Geometric distribution example" << endl;
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|   cout << endl;
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| 
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|   cout.precision(4); // But only show a few for this example.
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|   try
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|   {
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| //[geometric_eg1_2
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| /*`
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| It is always sensible to use try and catch blocks because defaults policies are to
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| throw an exception if anything goes wrong.
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| 
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| Simple try'n'catch blocks (see below) will ensure that you get a
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| helpful error message instead of an abrupt (and silent) program abort.
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| 
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| [h6 Throwing a dice]
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| The Geometric distribution describes the probability (/p/) of a number of failures
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| to get the first success in /k/ Bernoulli trials.
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| (A [@http://en.wikipedia.org/wiki/Bernoulli_distribution Bernoulli trial]
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| is one with only two possible outcomes, success of failure,
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| and /p/ is the probability of success).
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| 
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| Suppose an 'fair' 6-face dice is thrown repeatedly:
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| */
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|     double success_fraction = 1./6; // success_fraction (p) = 0.1666
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|     // (so failure_fraction is 1 - success_fraction = 5./6 = 1- 0.1666 = 0.8333)
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| 
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| /*`If the dice is thrown repeatedly until the *first* time a /three/ appears.
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| The probablility distribution of the number of times it is thrown *not* getting a /three/
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|  (/not-a-threes/ number of failures to get a /three/)
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| is a geometric distribution with the success_fraction = 1/6 = 0.1666[recur].
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| 
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| We therefore start by constructing a geometric distribution
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| with the one parameter success_fraction, the probability of success.
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| */
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|     geometric g6(success_fraction); // type double by default.
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| /*`
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| To confirm, we can echo the success_fraction parameter of the distribution.
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| */
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|     cout << "success fraction of a six-sided dice is " << g6.success_fraction() << endl;
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| /*`So the probability of getting a three at the first throw (zero failures) is
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| */
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|     cout << pdf(g6, 0) << endl; // 0.1667
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|     cout << cdf(g6, 0) << endl; // 0.1667
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| /*`Note that the cdf and pdf are identical because the is only one throw.
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| If we want the probability of getting the first /three/ on the 2nd throw:
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| */
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|     cout << pdf(g6, 1) << endl; // 0.1389
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| 
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| /*`If we want the probability of getting the first /three/ on the 1st or 2nd throw
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| (allowing one failure):
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| */
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|     cout << "pdf(g6, 0) + pdf(g6, 1) = " << pdf(g6, 0) + pdf(g6, 1) << endl;
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| /*`Or more conveniently, and more generally,
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| we can use the Cumulative Distribution Function CDF.*/
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| 
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|     cout << "cdf(g6, 1) = " << cdf(g6, 1) << endl; // 0.3056
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| 
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| /*`If we allow many more (12) throws, the probability of getting our /three/ gets very high:*/
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|     cout << "cdf(g6, 12) = " << cdf(g6, 12) << endl; // 0.9065 or 90% probability.
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| /*`If we want to be much more confident, say 99%,
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| we can estimate the number of throws to be this sure
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| using the inverse or quantile.
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| */
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|     cout << "quantile(g6, 0.99) = " << quantile(g6, 0.99) << endl; // 24.26
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| /*`Note that the value returned is not an integer:
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| if you want an integer result you should use either floor, round or ceil functions,
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| or use the policies mechanism.
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| 
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| See __understand_dis_quant.
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| 
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| The geometric distribution is related to the negative binomial
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| __spaces `negative_binomial_distribution(RealType r, RealType p);` with parameter /r/ = 1.
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| So we could get the same result using the negative binomial,
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| but using the geometric the results will be faster, and may be more accurate.
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| */
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|     negative_binomial nb(1, success_fraction);
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|     cout << pdf(nb, 1) << endl; // 0.1389
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|     cout << cdf(nb, 1) << endl; // 0.3056
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| /*`We could also the complement to express the required probability
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| as 1 - 0.99 = 0.01 (and get the same result):
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| */
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|     cout << "quantile(complement(g6, 1 - p))  " << quantile(complement(g6, 0.01)) << endl; // 24.26
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| /*`
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| Note too that Boost.Math geometric distribution is implemented as a continuous function.
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| Unlike other implementations (for example R) it *uses* the number of failures as a *real* parameter,
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| not as an integer. If you want this integer behaviour, you may need to enforce this by
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| rounding the parameter you pass, probably rounding down, to the nearest integer.
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| For example, R returns the success fraction probability for all values of failures
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| from 0 to 0.999999 thus:
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| [pre
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| __spaces R> formatC(pgeom(0.0001,0.5, FALSE), digits=17) "               0.5"
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| ] [/pre]
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| So in Boost.Math the equivalent is
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| */
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|     geometric g05(0.5);  // Probability of success = 0.5 or 50%
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|     // Output all potentially significant digits for the type, here double.
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| 
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| #ifdef BOOST_NO_CXX11_NUMERIC_LIMITS
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|   int max_digits10 = 2 + (boost::math::policies::digits<double, boost::math::policies::policy<> >() * 30103UL) / 100000UL;
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|   cout << "BOOST_NO_CXX11_NUMERIC_LIMITS is defined" << endl;
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| #else
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|   int max_digits10 = std::numeric_limits<double>::max_digits10;
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| #endif
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|   cout << "Show all potentially significant decimal digits std::numeric_limits<double>::max_digits10 = "
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|     << max_digits10 << endl;
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|   cout.precision(max_digits10); //
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| 
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|     cout << cdf(g05, 0.0001) << endl; // returns 0.5000346561579232, not exact 0.5.
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| /*`To get the R discrete behaviour, you simply need to round with,
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| for example, the `floor` function.
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| */
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|     cout << cdf(g05, floor(0.0001)) << endl; // returns exactly 0.5
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| /*`
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| [pre
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| `> formatC(pgeom(0.9999999,0.5, FALSE), digits=17) [1] "              0.25"`
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| `> formatC(pgeom(1.999999,0.5, FALSE), digits=17)[1] "              0.25" k = 1`
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| `> formatC(pgeom(1.9999999,0.5, FALSE), digits=17)[1] "0.12500000000000003" k = 2`
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| ] [/pre]
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| shows that R makes an arbitrary round-up decision at about 1e7 from the next integer above.
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| This may be convenient in practice, and could be replicated in C++ if desired.
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| 
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| [h6 Surveying customers to find one with a faulty product]
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| A company knows from warranty claims that 2% of their products will be faulty,
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| so the 'success_fraction' of finding a fault is 0.02.
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| It wants to interview a purchaser of faulty products to assess their 'user experience'.
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| 
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| To estimate how many customers they will probably need to contact
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| in order to find one who has suffered from the fault,
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| we first construct a geometric distribution with probability 0.02,
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| and then chose a confidence, say 80%, 95%, or 99% to finding a customer with a fault.
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| Finally, we probably want to round up the result to the integer above using the `ceil` function.
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| (We could also use a policy, but that is hardly worthwhile for this simple application.)
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| 
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| (This also assumes that each customer only buys one product:
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| if customers bought more than one item,
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| the probability of finding a customer with a fault obviously improves.)
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| */
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|     cout.precision(5);
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|     geometric g(0.02); // On average, 2 in 100 products are faulty.
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|     double c = 0.95; // 95% confidence.
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|     cout << " quantile(g, " << c << ") = " << quantile(g, c) << endl;
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| 
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|     cout << "To be " << c * 100
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|       << "% confident of finding we customer with a fault, need to survey "
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|       <<  ceil(quantile(g, c)) << " customers." << endl; // 148
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|     c = 0.99; // Very confident.
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|     cout << "To be " << c * 100
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|       << "% confident of finding we customer with a fault, need to survey "
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|       <<  ceil(quantile(g, c)) << " customers." << endl; // 227
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|     c = 0.80; // Only reasonably confident.
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|     cout << "To be " << c * 100
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|       << "% confident of finding we customer with a fault, need to survey "
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|       <<  ceil(quantile(g, c)) << " customers." << endl; // 79
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| 
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| /*`[h6 Basket Ball Shooters]
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| According to Wikipedia, average pro basket ball players get
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| [@http://en.wikipedia.org/wiki/Free_throw free throws]
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| in the baskets 70 to 80 % of the time,
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| but some get as high as 95%, and others as low as 50%.
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| Suppose we want to compare the probabilities
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| of failing to get a score only on the first or on the fifth shot?
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| To start we will consider the average shooter, say 75%.
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| So we construct a geometric distribution
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| with success_fraction parameter 75/100 = 0.75.
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| */
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|     cout.precision(2);
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|     geometric gav(0.75); // Shooter averages 7.5 out of 10 in the basket.
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| /*`What is probability of getting 1st try in the basket, that is with no failures? */
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|     cout << "Probability of score on 1st try = " << pdf(gav, 0) << endl; // 0.75
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| /*`This is, of course, the success_fraction probability 75%.
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| What is the probability that the shooter only scores on the fifth shot?
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| So there are 5-1 = 4 failures before the first success.*/
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|     cout << "Probability of score on 5th try = " << pdf(gav, 4) << endl; // 0.0029
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| /*`Now compare this with the poor and the best players success fraction.
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| We need to constructing new distributions with the different success fractions,
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| and then get the corresponding probability density functions values:
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| */
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|     geometric gbest(0.95);
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|     cout << "Probability of score on 5th try = " << pdf(gbest, 4) << endl; // 5.9e-6
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|     geometric gmediocre(0.50);
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|     cout << "Probability of score on 5th try = " << pdf(gmediocre, 4) << endl; // 0.031
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| /*`So we can see the very much smaller chance (0.000006) of 4 failures by the best shooters,
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| compared to the 0.03 of the mediocre.*/
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| 
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| /*`[h6 Estimating failures]
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| Of course one man's failure is an other man's success.
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| So a fault can be defined as a 'success'.
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| 
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| If a fault occurs once after 100 flights, then one might naively say
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| that the risk of fault is obviously 1 in 100 = 1/100, a probability of 0.01.
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| 
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| This is the best estimate we can make, but while it is the truth,
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| it is not the whole truth,
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| for it hides the big uncertainty when estimating from a single event.
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| "One swallow doesn't make a summer."
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| To show the magnitude of the uncertainty, the geometric
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| (or the negative binomial) distribution can be used.
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| 
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| If we chose the popular 95% confidence in the limits, corresponding to an alpha of 0.05,
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| because we are calculating a two-sided interval, we must divide alpha by two.
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| */
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|     double alpha = 0.05;
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|     double k = 100; // So frequency of occurrence is 1/100.
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|     cout << "Probability is failure is " << 1/k << endl;
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|     double t = geometric::find_lower_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_lower_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|       << t << endl; // 0.00025
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|     t = geometric::find_upper_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_upper_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|       << t << endl; // 0.037
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| /*`So while we estimate the probability is 0.01, it might lie between 0.0003 and 0.04.
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| Even if we relax our confidence to alpha = 90%, the bounds only contract to 0.0005 and 0.03.
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| And if we require a high confidence, they widen to 0.00005 to 0.05.
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| */
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|     alpha = 0.1; // 90% confidence.
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|     t = geometric::find_lower_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_lower_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|       << t << endl; // 0.0005
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|     t = geometric::find_upper_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_upper_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|       << t << endl; // 0.03
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| 
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|     alpha = 0.01; // 99% confidence.
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|     t = geometric::find_lower_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_lower_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|       << t << endl; // 5e-005
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|     t = geometric::find_upper_bound_on_p(k, alpha/2);
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|     cout << "geometric::find_upper_bound_on_p(" << int(k) << ", " << alpha/2 << ") = "
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|         << t << endl; // 0.052
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| /*`In real life, there will usually be more than one event (fault or success),
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| when the negative binomial, which has the neccessary extra parameter, will be needed.
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| */
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| 
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| /*`As noted above, using a catch block is always a good idea,
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| even if you hope not to use it!
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| */
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|   }
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|   catch(const std::exception& e)
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|   { // Since we have set an overflow policy of ignore_error,
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|     // an overflow exception should never be thrown.
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|      std::cout << "\nMessage from thrown exception was:\n " << e.what() << std::endl;
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| /*`
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| For example, without a ignore domain error policy,
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| if we asked for ``pdf(g, -1)`` for example,
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| we would get an unhelpful abort, but with a catch:
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| [pre
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| Message from thrown exception was:
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|  Error in function boost::math::pdf(const exponential_distribution<double>&, double):
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|  Number of failures argument is -1, but must be >= 0 !
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| ] [/pre]
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| */
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| //] [/ geometric_eg1_2]
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|   }
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|   return 0;
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| }  // int main()
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| 
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| 
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| /*
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| Output is:
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| 
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|   Geometric distribution example
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| 
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|   success fraction of a six-sided dice is 0.1667
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|   0.1667
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|   0.1667
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|   0.1389
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|   pdf(g6, 0) + pdf(g6, 1) = 0.3056
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|   cdf(g6, 1) = 0.3056
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|   cdf(g6, 12) = 0.9065
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|   quantile(g6, 0.99) = 24.26
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|   0.1389
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|   0.3056
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|   quantile(complement(g6, 1 - p))  24.26
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|   0.5000346561579232
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|   0.5
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|    quantile(g, 0.95) = 147.28
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|   To be 95% confident of finding we customer with a fault, need to survey 148 customers.
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|   To be 99% confident of finding we customer with a fault, need to survey 227 customers.
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|   To be 80% confident of finding we customer with a fault, need to survey 79 customers.
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|   Probability of score on 1st try = 0.75
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|   Probability of score on 5th try = 0.0029
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|   Probability of score on 5th try = 5.9e-006
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|   Probability of score on 5th try = 0.031
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|   Probability is failure is 0.01
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|   geometric::find_lower_bound_on_p(100, 0.025) = 0.00025
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|   geometric::find_upper_bound_on_p(100, 0.025) = 0.037
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|   geometric::find_lower_bound_on_p(100, 0.05) = 0.00051
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|   geometric::find_upper_bound_on_p(100, 0.05) = 0.03
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|   geometric::find_lower_bound_on_p(100, 0.005) = 5e-005
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|   geometric::find_upper_bound_on_p(100, 0.005) = 0.052
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| 
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| */
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| 
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