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			159 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright Vladimir Prus 2005.
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| // Distributed under the Boost Software License, Version 1.0.
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| // (See accompanying file LICENSE_1_0.txt
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| // or copy at http://www.boost.org/LICENSE_1_0.txt)
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| 
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| #include "arrow.h"
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| 
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| #include <QtGui/qapplication.h>
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| 
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| #include <QtGui/qwidget.h>
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| #include <QtGui/qpainter.h>
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| #include <QtGui/qpainterpath.h>
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| 
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| #include <stdlib.h>
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| #include <math.h>
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| 
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| Arrow_widget::Arrow_widget(QWidget* parent) : QWidget(parent), color_(0)
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| {
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|     QPalette pal = palette();
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|     pal.setBrush(backgroundRole(), QBrush(Qt::white));
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|     setPalette(pal);
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| }
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| 
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| void Arrow_widget::slotChangeColor()
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| {
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|     color_ = (color_ + 1) % 3;
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|     update();
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| }
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| 
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| void 
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| Arrow_widget::draw_arrow(int x1, int y1, int x2, int y2, QPainter& painter)
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| {
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|     // The length of the from the tip of the arrow to the point
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|     // where line starts.
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|     const int arrowhead_length = 16;
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|     
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|     QPainterPath arrow;
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|     arrow.moveTo(x1, y1);
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|     
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|     // Determine the angle of the straight line.
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|     double a1 = (x2-x1);
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|     double a2 = (y2-y1);
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|     double b1 = 1;
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|     double b2 = 0;
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|     
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|     double straight_length = sqrt(a1*a1 + a2*a2);
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|     
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|     double dot_product = a1*b1 + a2*b2;
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|     double cosine = dot_product/
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|         (sqrt(pow(a1, 2) + pow(a2, 2))*sqrt(b1 + b2));
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|     double angle = acos(cosine);
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|     if (y1 < y2)
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|     {
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|         angle = -angle;
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|     }
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|     double straight_angle = angle*180/M_PI;
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|     
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|     double limit = 10;
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|     
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|     double angle_to_vertical;
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|     if (fabs(straight_angle) < 90)
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|         angle_to_vertical = fabs(straight_angle);
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|     else if (straight_angle > 0)
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|         angle_to_vertical = 180-straight_angle;
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|     else
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|         angle_to_vertical = 180-(-straight_angle);
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|     
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|     double angle_delta = 0;
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|     if (angle_to_vertical > limit)
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|         angle_delta = 30 * (angle_to_vertical - limit)/90;
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|     double start_angle = straight_angle > 0 
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|         ? straight_angle - angle_delta :
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|         straight_angle + angle_delta;
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|     
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|     
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|     QMatrix m1;
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|     m1.translate(x1, y1);
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|     m1.rotate(-start_angle);
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|     
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|     double end_angle = straight_angle > 0 
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|         ? (straight_angle + 180 + angle_delta) :
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|         (straight_angle + 180 - angle_delta);
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|     
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|     QMatrix m2;
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|     m2.reset();
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|     m2.translate(x2, y2);        
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|     m2.rotate(-end_angle);
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|     
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|     arrow.cubicTo(m1.map(QPointF(straight_length/2, 0)),              
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|                   m2.map(QPointF(straight_length/2, 0)),
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|                   m2.map(QPointF(arrowhead_length, 0)));
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|     
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|     painter.save();
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|     painter.setBrush(Qt::NoBrush);
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|     painter.drawPath(arrow);    
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|     painter.restore();
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|     
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|     painter.save();
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|     painter.translate(x2, y2);
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|     
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|     painter.rotate(-90);
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|     painter.rotate(-end_angle);
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|     painter.rotate(180);
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|     
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|     QPolygon arrowhead(4);
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|     arrowhead.setPoint(0, 0, 0);
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|     arrowhead.setPoint(1, arrowhead_length/3, -arrowhead_length*5/4);
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|     arrowhead.setPoint(2, 0, -arrowhead_length);
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|     arrowhead.setPoint(3, -arrowhead_length/3, -arrowhead_length*5/4);
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|     
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|     painter.drawPolygon(arrowhead);
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|     
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|     painter.restore();            
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|     
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| }
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| 
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| 
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| void Arrow_widget::paintEvent(QPaintEvent*)
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| {
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|     QPainter p(this);
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|     
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|     p.setRenderHint(QPainter::Antialiasing);
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|     
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|     int base_x = 550;
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|     int base_y = 200;
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| 
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|     if (color_ == 0)   
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|         p.setBrush(Qt::black);
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|     else if (color_ == 1)
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|         p.setBrush(Qt::green);
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|     else if (color_ == 2)
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|         p.setBrush(Qt::yellow);
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|     else
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|         p.setBrush(Qt::black);
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|     
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|     for (int x_step = 0; x_step < 6; ++x_step)
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|     {
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|         for (int y_step = 1; y_step <= 3; ++y_step)
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|         {
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|             draw_arrow(base_x, base_y, base_x+x_step*100, 
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|                        base_y - y_step*50, p);
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|             
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|             draw_arrow(base_x, base_y, base_x+x_step*100, 
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|                        base_y + y_step*50, p);
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|             
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|             draw_arrow(base_x, base_y, base_x-x_step*100, 
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|                        base_y + y_step*50, p);
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|             
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|             draw_arrow(base_x, base_y, base_x-x_step*100, 
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|                        base_y - y_step*50, p);
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|         }
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|     }
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| 
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|     draw_arrow(50, 400, 1000, 450, p);
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|     draw_arrow(1000, 400, 50, 450, p);
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|     
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| }
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| 
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