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			122 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef MESSAGE_SERVER_HPP__
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#define MESSAGE_SERVER_HPP__
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#include <QObject>
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#include <QTime>
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#include <QDateTime>
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#include <QHostAddress>
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#include <QColor>
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#include "udp_export.h"
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#include "Radio.hpp"
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#include "pimpl_h.hpp"
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class QString;
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//
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// MessageServer - a reference implementation of a message server
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//                  matching the MessageClient class at the other end
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//                  of the wire
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//
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// This class is fully functioning and suitable for use in C++
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// applications that use the Qt framework. Other applications should
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// use this classes' implementation as a reference implementation.
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//
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class UDP_EXPORT MessageServer
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  : public QObject
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{
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  Q_OBJECT;
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public:
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  using port_type = quint16;
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  using Frequency = Radio::Frequency;
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  MessageServer (QObject * parent = nullptr,
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                 QString const& version = QString {}, QString const& revision = QString {});
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  // start or restart the server, if the multicast_group_address
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  // argument is given it is assumed to be a multicast group address
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  // which the server will join
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  Q_SLOT void start (port_type port,
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                     QHostAddress const& multicast_group_address = QHostAddress {});
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  // ask the client to clear one or both of the decode windows
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  Q_SLOT void clear_decodes (QString const& id, quint8 window = 0);
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  // ask the client with identification 'id' to make the same action
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  // as a double click on the decode would
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  //
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  // note that the client is not obliged to take any action and only
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  // takes any action if the decode is present and is a CQ or QRZ message
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  Q_SLOT void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
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                     , QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
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  // ask the client with identification 'id' to close down gracefully
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  Q_SLOT void close (QString const& id);
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  // ask the client with identification 'id' to replay all decodes
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  Q_SLOT void replay (QString const& id);
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  // ask the client with identification 'id' to halt transmitting
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  // auto_only just disables auto Tx, otherwise halt is immediate
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  Q_SLOT void halt_tx (QString const& id, bool auto_only);
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  // ask the client with identification 'id' to set the free text
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  // message and optionally send it ASAP
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  Q_SLOT void free_text (QString const& id, QString const& text, bool send);
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  // ask the client with identification 'id' to set the location provided
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  Q_SLOT void location (QString const& id, QString const& location);
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  // ask the client with identification 'id' to highlight the callsign
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  // specified with the given colors
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  Q_SLOT void highlight_callsign (QString const& id, QString const& callsign
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                                  , QColor const& bg = QColor {}, QColor const& fg = QColor {}
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                                  , bool last_only = false);
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  // ask the client with identification 'id' to switch to
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  // configuration 'configuration_name'
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  Q_SLOT void switch_configuration (QString const& id, QString const& configuration_name);
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  // ask the client with identification 'id' to change configuration
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  Q_SLOT void configure (QString const& id, QString const& mode, quint32 frequency_tolerance
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                         , QString const& submode, bool fast_mode, quint32 tr_period, quint32 rx_df
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                         , QString const& dx_call, QString const& dx_grid, bool generate_messages);
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  // the following signals are emitted when a client broadcasts the
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  // matching message
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  Q_SIGNAL void client_opened (QString const& id, QString const& version, QString const& revision);
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  Q_SIGNAL void status_update (QString const& id, Frequency, QString const& mode, QString const& dx_call
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                               , QString const& report, QString const& tx_mode, bool tx_enabled
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                               , bool transmitting, bool decoding, quint32 rx_df, quint32 tx_df
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                               , QString const& de_call, QString const& de_grid, QString const& dx_grid
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                               , bool watchdog_timeout, QString const& sub_mode, bool fast_mode
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                               , quint8 special_op_mode, quint32 frequency_tolerance, quint32 tr_period
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                               , QString const& configuration_name);
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  Q_SIGNAL void client_closed (QString const& id);
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  Q_SIGNAL void decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time
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                        , quint32 delta_frequency, QString const& mode, QString const& message
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                        , bool low_confidence, bool off_air);
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  Q_SIGNAL void WSPR_decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time, Frequency
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                             , qint32 drift, QString const& callsign, QString const& grid, qint32 power
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                             , bool off_air);
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  Q_SIGNAL void qso_logged (QString const& id, QDateTime time_off, QString const& dx_call, QString const& dx_grid
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                            , Frequency dial_frequency, QString const& mode, QString const& report_sent
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                            , QString const& report_received, QString const& tx_power, QString const& comments
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                            , QString const& name, QDateTime time_on, QString const& operator_call
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                            , QString const& my_call, QString const& my_grid
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                            , QString const& exchange_sent, QString const& exchange_rcvd, QString const& prop_mode);
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  Q_SIGNAL void decodes_cleared (QString const& id);
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  Q_SIGNAL void logged_ADIF (QString const& id, QByteArray const& ADIF);
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  // this signal is emitted when a network error occurs
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  Q_SIGNAL void error (QString const&) const;
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private:
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  class UDP_NO_EXPORT impl;
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  pimpl<impl> m_;
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};
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#endif
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